Ubisoft is conducting a round of maintenance on the Rainbow Six Siege servers this week. They have confirmed the maintenance following schedule:

– PS4 2 PM to 3 PM GMT
– Xbox One 3 PM to 4 PM GMT
– PC 4 PM to 5 PM GMT

During the maintenance, Ubisoft will perform a “rank reset”.

The main news is that Ubisoft has provided some information on whats to come in the next patch, 2.2.1 or if necessary, the one after that, 2.2.2.
You can see below a summary of the aspects their covering. Ubisoft will share further specifications about the changes in the coming weeks.

Operation Health is the name for Ubisoft’s effort to improve the “overall Rainbow Six Siege experience.” Over the next few months, Ubisoft will roll out changes to this end.

Rainbow Six Siege 2.2.1 (and 2.2.2) Priorities
Descriptions written by Ubisoft

One Step Matchmaking
We are focusing on the testing and implementation of One Step Matchmaking. We are currently testing this on the TTS.

Map Fixes
Our level design team will be taking a pass on all maps to correct various bugs/glitches.

Game Crashes
Our technical team will be reviewing the layers of code that are leading to game crashes. This will provide you with a more stable playing experience.

Hit Boxes
Currently being tested on the Technical Test Server, the hit box refactor is continuing to under-go further testing prior to being deployed to the live build of the game.

Spawn Killing
We have seen the community’s frustrations regarding spawn killing, and our level design teams will be taking steps to mitigate the locations where this is still possible. To be clear, spawn killing is when a Defender is able to kill you within seconds of spawning. Running towards the objective and dying for not using cover is not considered spawn killing.

Join in Progress
We do not intend for players to be placed into Ranked matches that are already in progress. We are also going to be working on the various bugs encountered by people when they join a match in progress in Casual.

Defuser issues (audio, planting, destroying)

Interaction with the Defuser is not always fluid and intuitive, and sometimes does not work as intended. We will be doing a pass on the Defuser as a whole to address these issues. The various Defuser issues will be worked on throughout the entirety of Operation Health.

Glaz will be receiving some attention. Stay tuned for details!

There is no ETA on when 2.2.1 will launch.

More than a year after launch, Siege still has a “thriving” playerbase.