The first patch for the battlegrounds arrived thursday (30/09/2017) and the list of changes is listed below:
Out-game
– Added Oceanian & South American servers
Server Performance/Stability
– Resolved an issue where game server performance would degrade over time
– Resolved several server crash issues
Client Stability
– Resolved several client crash issues
Client Optimization
– Added View Distance setting to graphics options
Gameplay
– djusted movement speed of endgame play zones
– Adjusted weapon sound volume in the lobby
UI
– Removed crosshair while in a vehicle and not in the aiming state
– Added ability to see item durability state directly in vicinity pane
Bug Fixes
– Fixed a bug with the volume of crouch walking
– Partially addressed performance degradation when opening inventory
– Fixed a problem which would allow characters to go under the map in certain areas
– Removed the depth of field effect when spectating in team-play modes
– Fixed a bug with the character creation system
– Fixed an issue in the REVIVE system where a player would get stuck in the revive animation when the downed player died
– Fixed a bug which would cause the PLAYERUNKNOWN hi-top trainers to render incorrectly
– Fixed a bug where a character would receive damage from vehicles while behind trees/walls